COVID Dystopia: Hazmat Cleanup


This scene from COVID Dystopia was animated at a resolution of 1920 by 1080. Unfortunately when scaled up in After Effects the line work became pixelated and blurry.

To fix the animation I had to re-import the blurry mp4 file into Callipeg and clean it up. This involved going back to the original art to find the high resolution bodies and go through frame by frame adding them over the blurry footage. The three guys to the left have been reworked and I have two more to do.

I had almost finished the scene earlier in the week but I pinched all the separate layers together so that it would play back correctly. Callipeg has a glitch where layers that are not completely filled with art will cause the program to flicker on playback.

I discovered that several of the layers had shifted by a frame or so causing the clean up animation to fall out of sync with the blurry footage. Then the program wouldn’t let me move anything. I decided to start over and avoid merging layers. I am living with the flickering effect since I know that it will render correctly in the end.

I have just two more hazmat suited guys too go. I should finish tonight. However I plan to head out today to go to a solar eclipse viewing party. The plan is to sketch the crowd outside looking up. I don’t have protective goggles, but I will be sketching the people not looking up. At least I think I can resist looking up.

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