Fringe: The City Beautiful

On the evening of my Fringe film premiere, dancers from The City Beautiful dropped off cards and talked about the show as we drank beer at the beer tent. Now Pam is the director of the Orange County Regional History Center so of course she would be curious about the history being presented.

The show was presented in the green venue which was packed to the overflowing. Pam and I were the only ones masked up. The show was more of a musical than a burlesque show, though pasties did appear a few times. One singer, Marissa was a lead in the Key of E which was very familiar with since a singe from that show was the backbone of the soundtrack for the short film I just finished. As always she belted out the songs with professional aplomb.

The history seemed to jump around quite a bit. Some momentum was lost as dancers were asked to simply read from the history book. The show does have a lot of potential however and I am glad I had a chance to see it. I have lost practice in sketching inside a dark theater but I just had to accept what I could do.

COVID: Shot 4

This shot consists of 5 rows of audience members. Each row was isolated by erasing the audience behind them. Each row then had to be touched up so that they might appear as the camera zoomed in. Sometime I had to make judgement calls about who was in what row. For instance is the guy picking his nose in the second row of the third row? The right choice could make or break the scene. The cool effect I learned was to arrange the layers in a three dimensional space in After Effects sort of like the multiple curtain wings on a theater stage.

I could then simply animate the camera moving it forward and up or down as needed to get a string sense of parallax. If I wanted I could also add depth maps to each layer which would make for instance the knees appear closer to the camera but for such a quick shot I felt that was overkill.

I spent my birthday adding closed captions to the film since someone made that request. It turned out that was a more challenging process than I expected. It look two tries but I got it done.

COVID is now going viral on youTube, you can see the entire film here.

 

COVID: Shot 3

The third shot of the film is inspired by Rhinoceros, a play by Eugène Ionesco, written in 1959. In the play people begin turning into Rhinos one by one in a city. The main character refuses to become a rhino and he is the last human remaining. A movie was made of the play staring Zero Mostel of Fiddler on the Roof fame and Jean Wilder as the protagonist Berenger.

As the American population has been repeatedly mass infected with COVID, those who remain uninfected are a minority. The infected seem to loose empty and an ability to avoid repleaded infections. They actually brag about how many infections they have survived as their gray matter deteriorates and their arteries harden.

The last hold out for information from the COVID conscious community seems to be on the ever failing twitter platform. Those like myself who have been shouting into the void still have a narrow platform to issue warnings which go ignored by the ever growing herd of rhinos.

I had to do this shot twice. The first time I relied on Photoshop to fill in missing information once I cut out foreground elements. The program didn’t do a good job. I was better off painting in the missing rhinos by hand. These much looser painted passages are barely noticed as the camera zooms in on the audience.

This image shows the Rhinos shot in progress. The first two rows have already been isolated and the third row is in the process of being isolated by erasing the far rhinos. The rather transparent green rhinos are being used to show where I need to do some touch up painting on the row of rhinos behind the green row. In all I think this shot had 6 rows of rhinos that needed to be isolated.

See the full COVID film now!

Poster Evolution: Zoom in

Since the door seemed to predominate the first pass of this poster, the easiest solution was to create a version that was zoomed in.That allowed the tile and author information to cover the door and camouflage it. The scene was still a bit to bright and cheery. I needed some urban grunge but wasn’t sure which way to turn yet. The director of the show was shown the poster and she had some magnificent suggestions.

She sent me on a search of a particular style of portraiture that uses unexpected colors in skin tones. This allowed me to keep the bright colors I was drawn to in the steps but use those colors to paint skin. I was no longer limited to painting variations of flesh tones.

The show is about love and acceptance but also about intolerance, to a hint was needed of conflict. The director helped me find that balance in the final poster.

Though set in an imagined future utopia the themes of the show are particularly relevant today.

First Concept: Apologies to Lorraine Hansberry

This was my first poster concept for Apologies to Lorraine Hansberry by Rachel Lynett which ran at the Orlando Shakespeare Theater. After reading the script I was fixated on the brownstones in what was an all black utopia after a civil war in the future. It is a play about race and gender and trying to find happiness only among others who are truly black.

I added rainbow colors to the steps to add color and lighten the mood of the poster. It was felt that the door took up too much of the composition. It takes up about half of the image. I also felt that it had a bit of Sesamie Street feel as apposed to an urban feel. For a start I just had to reduce the size of the door so it didn’t dominate.

Pandemic Film: Digital Depth

Today at the last second this shot replaced a shot of a couch potato lounging with the virus with beer bottles and pizza strewn about. In this shot children inspect the virus with their cell phones. It tied in better with the lyrics. The other issue with the couch potato is that it depicted Mark Wahlberg. Pam picked up on that fact and I realized that if the star caught her attention I might want to change it so the scene would not be about star identification.

This is a depth map I just painted to fix an issue I noticed in the final render of the film. The virus became distorted around the children;s heads so I went in and darkened the negative shapes between them. The fix might not be in the film shown at the free Fringe screening on May 19, 2023 at 6pm in the Shakes outdoor courtyard. I will probably cut this into future edits that will make the rounds at film festivals.

Today I got caught up in trying to complete a final render. The computer kept freezing just as the audio stated in the film. After hours of research I found that the bitrate didn’t match between the audio clip in the timeline and the final output. I had to change the render bitrate from 384 to 320 and then all was well. This type of arbitrary tech stuff is soul crushing but I managed to get the render completed. Pam is going to coach me on how to submit the film using Google Docs. Today I counted and there are over 200 paintings in the animated short I am submitting.

May 11, 2023 the United States is dropping the COVID state of emergency. All future medical expenses are out of pocket for any American infected. The pandemic is not over but the state of emergency is. May 11. 2023 therefor is this films birthday.

Pandemic Film: Stockholm Syndrome

This shot turned out even better than I expected. That is what I am enjoying about this process, I am often surprised by the results. The couple was separated from the environment behind them. Thankfully I had painted them on a separate level so that was an easy task. Each head was assigned a 3D mesh for the depth mapping. I massively distorted the blue mesh to work with the skull.  The female mesh didn’t require much adjustment at all. Then I drew several depth maps for the bodies.

The shot involved a pan downwards and to add depth I rotated the After Effects camera around the couple. Two separate camera moves were used to get the effect I wanted. The flaming background was scaled and moved independently.

I have just two shots remaining. Both a complex shots. I also have to add more information to the credits at the end. My goal was to finish by May 11, 2023 when the United States would drop the COVID emergency declaration. Yesterday the World Health Organization essentially declared the pandemic to be over. Anyway that is how most people will perceive their declaration. The virus however is not done with humanity. One in ten people infected develop debilitating long COVID. Mass infection and re-infection is not sustainable. A person dies every hour from COVID.

I will be releasing this film as the world embraces mass delusion and denial.

Pandemic Film: No Escape Depth

I kept camera movement in this prison shot prison shot rather limited since the prison bars would warp to allow for some depth of field. In my painting I unfortunately drew the prison bars on the same level as the virus. I could achieve much more depth if I took the time to separate the bars from the virus. That would allow me to move the bars and prisoner completely independent of the cell behind them. I could then do a depth map just for the virus and the room and a separate depth map for the prisoner and bars. Those tow could then be combined in the final comp with a green screen.

However all those steps take time and for a shot that lasts less than a second, I am debating if all the extra work will be noticed. I will be doing a series of shot today that are very complicated which are close ups on peoples faces. I need to invest the time I have in the shot where the effect will be most noticeable.

I am keeping a mental list of the shots I would like to go back and tweak and make better. I will only go back however after all the shots are complete. I have to keep moving forward to hit the May 11, 2023 final film render date. I tried to render the film midway through the process and the render stalled. It is a strange leap of faith to do all this work with the possibility that the digital gods may thwart a final render. Anyway no time to think about that now. Forward.

Pandemic Film: Waning Immunity

This is the depth map for Waning Immunity, a shot that lasts just about a second in the film.Light objects in the foreground are the bodies of several fallen knights. The dragon is breathing fire at the standing knight whose shield is melting. I am describing this since you cant see the painting and most detail except depth is lost in a depth map.

The camera pivots from the dragon’s open jaws to the melting shield. I have been dialing up the parallax in recent shots and I am amazed at how the musculature in the shoulders rotates with the camera move. The problem is that adding more parallax boosts the render time which leaves me sitting on my hands waiting to see the result. I am trying to find the balance between time invested in renders versus finishing the film on time. I have 12 days before I need to turn in a final edit for a screening at Orlando International Fringe Festival,  3rd Annual Film as Visual Art screening on May 19, 2023 at 6PM at the Shakes outdoor courtyard. The screening is free and this will be the world premiere for this 2.5D animated short.

 

Pandemic Film: Black Lives Matter

I am deep into production now, having finished 13 shots yesterday.I had to stop because I was getting blurry eyed and though I might punch a wrong button and experience another Premiere Pro crash. This morning I am starting off with a shot of BLM in Washington D.C. That is the D.C. Mayor  Murial Bowser on the balcony looking down the street at the White House.

I debated weather I needed to actually put a depth map on this shot because this is a fast pan that lasts just a second and 22 frames. I did notice the depth when working on the shot in After Effects, but with the pan added in Premiere Pro that illusion of depth is very subtle. I doubt it will be noticed. All his is part of the learning curve, if time gets tight, I know where corners could be cut, but I always want to go for the best possible solution. Some shots at the end will likely be re-done to improve the production value.

I tried to send musician Andy Matchett the latest edit of the project, but the render froze. The project is huge now and a simple render is another technical hurdle I will need to conquer. I tried just shooting a video of the program and sending that via WeTransfer but that also didn’t go through. We may need to Zoom so I can share the progress.