COVID: NY State of Emergency Animation Day 5

I intend to finish animating this scene, come hell or high water. Of course Hell started in 2020 and high water was just last week. I have never animated a scene with so many characters before in Callipeg. For now I have been squeezing in animation time after teaching animation courses online. Today is my day off, so I can devote the entire day to the scene.

At the end of the day yesterday Callipeg shuffled some frames arbitrarily between layers. In traditional animation that would be the equivalent of dropping a huge stack of unnumbered drawings and hoping to get then back into order. Thankfully a few undos recovered the natural order of things and I decided to close the program out and make a new version in case the program does indeed crash.

Today I plan to animate the guy in the blue shirt leading the pack. Right now he is a held cell and I will probably move him closer to the folks behind him. Then I have to animate the crowd in the distance, I hope I can just animate each of then as heads and bodied that I bob up and down along motion paths. I noticed when I took this screen shot that they are rather blurry, so I will need to re-import then into the program.

I notice a white horizontal glitch which I believe is easily fixed when I resize the scene. There are also random splotches and specks of paint here and there that I will have to clean up before the final render. Late today I will also animate a ray beam which could be quite simple since it happens so fast.