After three days of wrestling with a black sheep head turn, I finally decided to dial back the scene. The music builds slowly to a crescendo and the first scene with the sheep is the quiet before the chaos breaks loose. Rather then animating the head turn, I decided to paint a depth map and subtly turn the painting of the sheep’s head. Along with the parallax zoom in effect it is enough motion for the scene.
I isolated the black sheep from the herd and added him to the composite with a green screen. This was my first attempt to use a green screen with a depth effect. It played back fine at first but the next day it broke down in Premiere Pro. The scene scene still worked in after effects so I exported the scene as a movie which baked the effect into place.
Premiere Pro crashed today and the edit reverted to one of the earliest versions of the movie when nothing moved. It was a terrifying moment, but thankfully edits have been backed up onto oneDrive which is online. The last time a crash like this happened it was impossible to recover because all the back ups disappeared. Back ups don’t dispersal when they are online and separate from the computer the program is running on. This tenancy of Adobe Premiere Pro to arbitrarily trash past versions of an edit are a real draw back.
The fortune teller scene worked well enough but I decided the head could be more dimensional so I repeated the steps taken with the sheep head. I also decided to animate the hands downward a bit. The effect was achieved by placing the rotation point at the elbow and keying the arm rotation. It worked for one arm but when I went to the end of the scene the arm rotated way out of place. I fudged things by guessing where the arms should be at the beginning and end of the scene.
The fortune tellers depth map grid was stretched out over the face mask so that it turned along with her face. It looks strange here but it worked fine in practice.