COVID Dystopia: Shot 3

I tried animating the black sheep several time in this scene, but ultimately that wasn’t needed once a depth map was applied. I added a depth map to the black sheep alone and composited it separately using a green screen. By tracking the camera from left to right some depth was added to the black sheep. The effect is subtle but I feel it works.

I could add some extra movement to the breath and or spatter using fractal noise to distort it. This is one of the earliest shots I set up and if I add that fractal noise movement I will need to adjust the shots around this one.

The flock of sheep have some depth because of the camera move and the fact that there are 4 rows of sheep going back in space. I could animate some ears twitching and or heads moving subtly, but I don’t think it is needed. I am keeping this shot as it is.

All the shots in COVID Dystopia once had this quiet and subtle depth. I am always balancing animation that is needed versus animation that would be overkill.